Born and raised in Montevideo, Uruguay. Max began his animation trip in 2010, with a generalist course at A+ Escuela de Artes Visuales (School of Visual Arts.) After that he decided to further develop his skills, and moved to Savannah, Georgia, to attend the Savannah College of Art and Design. He graduated with a BFA in Animation in June 2017.
In the past, he collaborated in several short films as a character animator, both 2D, and 3D. He has also worked as a freelance artist for several animation companies located in Uruguay, mainly working on commercials and local tv series.
After graduating from SCAD, Max has gone to work at a few different studios contributing to all different kinds of projects. Some of which include: "Call of Duty: WWII", "Scout Elf: Arctic Fox", "The Last of Us: Part II", "Crash Bandicoot 4: It's About Time" among others.
He is currently working at Downpour Interactive as a remote animator in VR games.
Max is also always enrolled in some type of animation class, looking to further develop his skills and learn from others. Some of the schools he's taken classes at are AnimSquad, Animation Collaborative, AnimaWarriors, and Spungella.
He brands himself as a 3D and 2D Character Animator, yet he has a general understanding of many areas in the animation pipeline.
His dream is to be part of entertaining projects, that will influence the generations around the globe through meaningful stories and experiences.